One of the real joys about physically being there in Vegas is the opportunity to glean knowledge from all the experts giving masterclasses, demos, and insights at the show too. The ASUS ProArt Masters’ Talks are a case in point.
In the spirit of the ASUS ProArt mission, A Glimpse into Tomorrow’s Tech, the ProArt Masters’ Talks being held on its booth at the show (C2934) bring industry experts, individual professionals, and communities together to share the latest trends, cutting-edge technologies and practical workflow tips and tools in the field.
The schedule currently stands at five different sessions, one of which is even going to be a panel moderated by our own head cheese, Matt Gregory. Here’s the full schedule:
11:00-11:40, April 15
Jacob Schwarz, Film & Commercial Director, Mystery Box
· The challenges of 8K video editing workflow
· The advantages of ProArt 8K displays for video editing
· Unleash the power of HDR video editing on an 8K monitor
14.00-14.30, April 15
Alvin Renz Teves, CTO, VU Studio; Matt Bach, Senior Hardware Analyst, Puget Systems; Moderated by Matt Gregory, CEO, RedShark Media
· All the latest technologies and trends impacting virtual production
15:15-15:45, April 15
Olivier Brochu Delfour, Senior Researcher, Computer Vision & Machine Learning, DNEG Studio
· Explore the intricate bond between Artificial Intelligence and artistic creation
· Discover the potential of AI as a creative tool
· Uncover the implications on the role of human artists
11:00-11:30, April 16
Matt Bach, Senior Hardware Analyst, Puget Systems
· Explore the benefits of local processing for Generative AI
· Learn hardware to use to optimize performance for local Gen AI
· Highlight software considerations such as Windows vs Linux, different front-end frameworks, and more
14.30-15.00, April 16
Lin Chia Chi, Founder, Moonshine Studio
· Virtual production project sharing
· Production process (combining hardware and software)
· How to use AI to import workflow
Head to https://www.asus.com/proart/events/nabshow/ to find out more.